Law

Why Spectrum Is Not Property: The Case for an Entirely New Regime of Wireless Communications Policy

One Sentence Summary:
"What we now know about the physics and architecture of RF communications contradicts the 'property' model of spectrum and this paper serves as a call to action to re-architect spectrum using a commons-based model."
Disciplines:
Business
Law
Technology
Economics
Findings:
  • While it is possible to create wireless communication networks in which available capacity grows with the number of users, currently regimes equate spectrum to property and use a property rights based regime to allocate and coordinate usage among multiple technology areas. The result is fixed capacity for each technology area.
  • Introducing cooperation in capacity regimes for wireless networks results in models in which capacity increases as users are added.
  • Models have been proposed in which capacity grows as the square root of the number of users.
  • The author suggests that there are good technical reasons to believe that cooperative networks can be created in which capacity scales proportionally with the number of users.
  • The available options within a particular cooperative wireless network would grow according to Metcalfe's (N^2 for pairwise transactions) and Reed's (2^N for options in forming groups) Laws.
  • The current Internet regime for wired communication was formed from 25 years of innovation in an open and experimental environment and differs significantly from the previous wired communications regime that grew under the control of the telecommunications provider.
  • The author calls for the development of an RF network regime using an open and experimental regime as a starting point to encourage cooperation and innovation in much the same way that the early Internet provided a starting point from which the current Internet was evolved.
  • The article does not discuss whether and how cooperative networks provide for the guaranteed coordinated access to capacity.
Keywords:
communication
technology
Author(s) / Editor(s):
Published in:
Internet
Date:
February 7, 2001
One Paragraph Summary:

The current regime for allocating and coordinating the use of spectrum across multiple technology areas uses a property based scheme to subdivide and fix the capacity available to each technology area. Cooperative regimes have been proposed which have the advantage of increasing available capacity as the number of users in a wireless communications network increases. In addition, the available possible pairing and grouping options of a cooperative network would grow according to Metcalfe's and Reed's Law respectively. The author concludes that spectrum does not behave like ordinary property and requires a regime that is commons based. Since no obvious regime exists, the author calls for the development of such a regime by starting with �a regime that allows wireless networks to interoperate and communicate in the use of “spectrum” in an open and experimental way, just as the Internet did —for wired digital communications.

One Page Summary:

Currently, spectrum in wireless networks is allocated using a property based scheme. This solves the problem of interference by providing coordinated access to capacity for users of multiple technologies at the cost of fixing the available capacity for each technology area. Recently, architectures have been proposed that use a cooperative strategy for capacity allocation. These have the advantage of increasing available capacity with the number of users. The author believes that cooperative wireless networks could be created that provide capacity that scales proportional to the number of users. In addition, a cooperative wireless network would have increased options with respect to Metcalfe's Law, the number of pairwise transactions that could occur would grow as N**2, and Reed's Law, the number of groups that could be formed would grow as 2**N.

The author argues that the scaling of capacity available in wireless networks indicates that spectrum does not behave like ordinary property and requires a different commons based allocation and coordination regime one that encourages cooperation among users in order to increase available capacity. No obvious regime exists today. However, the current Internet regime for wired communication was formed from 25 years of innovation in an open and experimental environment. The resulting regime differs significantly from the previous regime that grew under the control of the telecommunications provider. The author calls for the development of a cooperative wireless network regime by starting with an open and experimental regime that encourages cooperation much the same as the starting point for the current Internet regime for wired digital communications.

When Push comes To Pull: The New Economy and Culture of Networking Technology

One Sentence Summary:
Information and communication technology innovation have begun to transform commercial business and social institutions from a "push" technology approach (hierarchical "center out"), to a "pull" technology approach (networked -based and decentralized). This poses new challenges to social, political, and educational systems that are largely designed to support "push" economies.
Disciplines:
Business
Law
History
Cultural Evolution
Technology
Economics
Political Science
Sociology
Findings:
  • We are living in an epochal period of transition bridging two very different types of economies and cultures. We are transitioning from a "push" economy: that tries to anticipate consumer demand, and then creates a standardized product, and "pushes the product into the market and culture, using standardized distribution channels and marketing. We are transitioning to a "pull" economy: open and flexible production platforms that use network technologies to coordinate many different entities from disparate regions.. "Pull" economies produce customized products and services that serve localized needs (demand-driven), usually in a rapid manner.
  • "Pull" networks tend to build the capabilities of their networked partners, by providing performance feedback and sharing best practices among the network participants. "Pull" platforms therefore tend to better employ the enthusiasm of all of the participants.
  • The "pull" phenomenon is not confined to business/online commerce. The spread of common use of internet technologies is finding "pull" techniques being applied in entertainment, social life, politics, education, and government.
  • "Pull" models are going to change the way that governments create policy as more companies gravitate toward them.
Keywords:
capitalism
communication
complexity
cooperation
cultural evolution
group forming networks
hierarchy
intellectual property
interdependence
networks
norms
open source
property rights
reciprocity
reputation
social capital
trust
Author(s) / Editor(s):
Published in:
The Aspen Institute
Date:
2006
One Paragraph Summary:

Over the past 25+ years, change that has usually originated with technological innovation has led to new products, services, and human behavior patterns. These changes are reflected in business and industry, and the way that people entertain, govern, educate, and socialize among themselves. The change is from a centralized, command and control, bureaucratic, broadcast way of organizing, that tries to anticipate and create demand, to a decentralized and highly networked system that shares information about overall network performance and best practices among it's network, and meets local and specialized needs.

One Page Summary:

This paper is a summary of an Aspen Institute sponsored in-depth roundtable session, written from the perspective of one informed conference observer (Bollier). The participants are leading thinkers in the many complex areas this paper covers (economics, systems theory, human behavior, human futures, information technology evolution, etc) and are listed on page 57. A selection of their key insights shared in the paper are listed below:

A "push" economy is geared towards mass production, anticipating consumer demand, and routing resources to the right place at the right time, to create standardized and mass produced products. By contrast, a "pull" economy is based on open, flexible production platforms that are used to orchestrate a broad range of resources. Instead of producing standardized products, "pull" model companies are demand-driven, and assemble products in customized ways that serve specialized or local needs, usually using "rapid" or "on the fly" processes.

Several global corporations are moving towards "pull" methods, and away from "push" models; ie., Toyota, Dell, Cisco, Li & Fung. These companies employ different variations of Value Network models, that share information about overall network performance and best practices for serving specialized needs, among hundreds or even thousands of partner companies that make up the network. This creates an intra-network knowledge commons. Some companies also work closely with Open Source Software projects, thereby expanding their "pull" network, and expanding their knowledge commons into a broader Open Commons via Open Source Software project contributions. Thus, "pull" business models also tend to be Network Value-Increasing, and Commons-based business models as well.

"Pull" models can also be platforms for creating "increasing returns dynamics." This is due to "pull" models being based around loose and flexible networks that are already configured to scale as growth occurs. So, growth does not incur the huge overhead costs in administration that "push" models must contend with. Pull platform key characteristics include modular and loosely-coupled networks, open channels that better harness the passion and commitment of innovation communities. "Pull" platforms also will tend to influence public policy with regards to education and innovation, as more companies tend to gravitate towards the "pull" models.

The areas where "push" models tend to succeed in business are in areas where people do not know what they want, and prefer to shop from pre-made selections (Ikea, Home Depot). However, there are even "pull" models to found here, in the form of user-driven innovation, such as mountain biking, extreme skiing, hot rodding, etc. In these pro-amateur niches, customers don't necessarily know what they want, but do want to be a participant in the "pull" network that creates the product.

How do you tax a product that is made in 23 different countries? "Pull" models are going to change the way that governments create policy as more companies gravitate toward them. This will influence laws about intellectual property, education, taxation and more.

"Pull" economies are not just centered around finding creative ways to "outsource/offshore jobs" away from one place and to the places where "labor" is "cheaper". Successful "pull" models have encouraged and aided "insourcing", where more jobs are created, for instance in the United States by "foreign sources (a total of 7 million cited by this paper), than are out sourced (a total of 600,000+ cited by this paper). This is because pull models seek out, not just the "cheapest" labor, but the best ways to add value to the production networks. So, they can scale to many participants around the world, regardless of local labor costs, to find the best participants needed for specific specialized productions.

The social dynamics of "pull" models are highly centered around creating relationships of trust, sharing knowledge, and close cooperation among network participants. In "pull" models, non-market value creation (tacit knowledge, intangible value) is generally steered towards a commons-based model. A commons is used as a "collective governance regime for managing shared resources sustainably and equitably." Many of these commons are made possible by networked information technologies (the internet).

Bollier suggests that "if online commons are going to be useful to business, companies will need to do more work to develop protocols for identity and reputation management". This is because the use of the commons is based around trust. It also due to the need for ways to measure qualitative value in intangible assets beyond money, like knowledge, individual performance and value multiplication, and network wide performance/value multiplication.

Roundtable participants also noted that "pull" models will pose challenges to current education regimes that are centered around training people to participate in "push" economies. One of the participants mentions that " Computers, software tools, and Internet resources make possible some radically new styles of learning. By using pull-based systems, students can function much like businesses in the pull environment: They can access resources they don't control and put themselves into flows of activity, rather than just building inventories of static, objectified "knowledge."

The Tragedy of the Anticommons: Property in the Transition from Marx to Markets

One Sentence Summary:
Care in allocation of property rights in transitional economies (e.g., from state to private control or under rapid technological change) is essential to prevent <em>the tragedy of the anticommons</em>, the underuse of valuable resources.
Disciplines:
Law
Economics
Findings:
  • An anticommons property is a scarce resource in which multiple owners have the right to individually exclude others from its use, and no one has an effective privilege of use. Stalemate results in the tragedy of the anticommons, the underuse of a property.
  • Anticommons property appears when new property rights are being defined and allocated without mechanisms for resolving ownership disputes, notably in economies making a transition from state to private control.
  • A tragedy of the anticommons results when property theorists and implementers of property redistribution in transitional societies focus unduly on the clarity of rights (who is entitled to a share) while giving short shrift to the content of useful property bundles.
  • Once an anticommons property appears, it is difficult to convert it into useful private property either through market means or subsequent regulation due to transaction costs, holdouts, and individual attempts to extract the greatest return. Informal mechanisms of dubious legality sometimes fill the gaps.
  • The notion of the anticommons has implications for the distribution of environmental and intellectual property rights.
Keywords:
public goods
property rights
intellectual property
Author(s) / Editor(s):
Published in:
Davidson Institute Research Workshop on the Economics of Transition and Harvard Law Review, Volume 111 (3) (pp. 621-688)
Date:
June 1997 and January 1998
One Paragraph Summary:

Anticommons property is defined to be a class of property in analogy to the commons in classical economic literature to explain some of the failures and difficulties in the transition from communist to market economies. Multiple owners have privileges in a resource in a commons. The overuse of that resource has been described, notably by Hardin, as the tragedy of the commons. Heller defines an anticommons property as a scarce resource in which multiple owners have the right to individually exclude others from its use, and no one has an effective privilege of use. Stalemate results in the tragedy of the anticommons, the underuse of a property. Appropriate attention to the ways rights are created and allocated in property in societies making a transition from state to private control is essential to avoid the paralysis that occurred in the former Soviet Union. Similar situations can occur in the distribution of environmental and intellectual property rights in societies in which the transitions are taking place because of technological developments.

One Page Summary:

Anticommons property is defined to be a class of property in analogy to the commons in classical economic literature to explain some of the failures and difficulties in the transition from communist to market economies. Multiple owners have privileges in a resource in a commons. The overuse of that resource has been described, notably by Hardin, as the tragedy of the commons. Heller defines an anticommons property as a scarce resource in which multiple owners have the right to individually exclude others from its use, and no one has an effective privilege of use. Stalemate results in the , the underuse of a property.

Heller examines a paradox in Moscow after the dissolution of the Soviet Union. Storefronts remained empty even though the economy was growing and there was demand for consumer goods. In contrast, street kiosks in front of them filled with goods and customers.

He maintains that the phenomenon is due to a tragedy of the anticommons, an underuse of scarce resources due to the allocation of multiple new owners with the rights to exclude others from its use.

He compares the distribution of rights in commercial property (previously owned by the state with overlapping bureaucratic stakes) with other types of properties (e.g., individual apartments, communal apartments, and street kiosks.) In the latter cases, sometimes legal but more often brutally questionable means of resolving rights disputes results in more widespread use of resources in the absence of appropriate legal recourse.

While Heller devotes most of his attention to the underuse of commercial property in Moscow and other cities in the former Soviet Union, the notion of the anticommons has implications in the distribution of environmental and intellectual property rights.

Anticommons property may emerge in developed markets wherever new property rights are being defined. This can occur when new technologies make possible uses of, for example, intellectual property and environmental rights, unanticipated by the previously existing legal mechanism.

Once anticommons property appears, it is difficult to remedy the situation either through markets or subsequent regulation. Rather, Heller argues that care must be taken to avoid the accidental creation of anticommons property when new property rights are being defined by conveying core bundles of rights rather than multiple rights of exclusion.

The Success of Open Source

One Sentence Summary:
Open source software, a form of social organization that configures intellectual property around the right to distribute, not the right to include, is a political economy and production system process, enabled by the Internet, that makes possible voluntary, distributed innovation and collective creation of complex public goods with neither the bureaucratic structure of the firm as we know it or the financial incentives of the market as we know them.
Disciplines:
Business
Law
Computer Science
Economics
Sociology
Information
Findings:
  • The GPL (General Public License) uses copyright law to configure property around the right to distribute rather than the right to exclude. The GPL, by preventing any users from adding restrictions that could deny these rights to others, extends the freedom to run programs, to study how they work, to modify them, to redistribute copies gratis or for fee, to change and improve them and to redistribute modifications. This "shifts the fundamental optic of intellectual property rights away from protecting the prerogatives of an author toward protecting the prerogatives of generations of users."
  • Together with the Internet as a coordinating medium and a shared set of norms that constitute a community, the GPL creates a system of value creation and a set of governance mechanisms that enable the distributed production, maintenance, and development of highly complex software code.
  • The motivations of highly talented programmers to voluntarily contribute include the opportunity to learn the programming craft, the pleasure of working on high quality code, reputation capital, and contribution to a battle against Microsoft and proprietary software in general.
  • As important as the code is the process by which it is built. The open source community's organizing principles include "criteria for entering and leaving, leadership roles, power relations, distributional issues, education and socialization paths, and all the other characteristics that describe a nascent culture and community structure."
  • "The open source process has generalizable characteristics, it is a generic production process, and it can and will spread to other kinds of production. The question becomes, are there knowledge domains that are structured similarly to the software problem?" "The key concepts of the argument – user-driven innovation that takes place in a parallel distributed setting, distinct forms and mechanisms of cooperative behavior regulated by norms and governance structures, and the economic logic of "antirival" goods that recasts the "problem" of free riding – are generic enough to suggest that software is not the only place where the open source process could flourish.
  • "The key element of the open source process, as an ideal type, is voluntary participation and voluntary selection of tasks." Coordination costs are dramatically lowered by self-election: each contributor chooses what to work on, when to start, and when to quit.
  • "Eight general principles that capture the essence of what people do in the open source process: Make it interesting and make sure it happens; scratch an itch (link private contributions to a public good); minimize how many times you have to reinvent the wheel; solve problems through parallel work processes whenever possible; leverage the law of large numbers; document what you do; release early and release often; talk a lot.
  • Open source production is social because it is a product of voluntary collective collaboration, political because structures and organizations allocate resources and manage conflicts, technical because the final product is software code that must work, and economic in a fundamental sense of understanding the way individual choices about what to do with limited time and energy aggregate to a macrolevel.
  • Motivations for contributing include the fun of programming, the opportunity to learn the craft of programming, an urge to contribute to the open source community, ego-boosting (but not bragging – the norm is that the work brags for you), and reputation. A simple but fundamental shared belief is "the notion that personal efficacy not only benefits from, but positively requires, a set of cooperative relationships with others."
  • Rishab Aiyer Ghosh reframed the collective action problem of contributing to open source software by using the image of a vast tribal cooking pot into which one person puts a chicken, another puts in onions, and they each take out a bowl of stew; ordinarily, stews are vulnerable to free-riders who take out but don't contribute, but the Internet makes digital products like software "magically" non-rival: "If a sufficient number of people put in free goods, the cooking pot clones them for everyone so that everyone gets far more value than was put in.
  • The system at a whole benefits from riders, who help invoke network effects by growing the user base; further, if even a small number of free-riders who use but don't create code report the existence of a bug or ask for a needed feature, the effectiveness of the production system increases.
  • Coordination is mediated by social norms: ownership customs enshrined in the GPL; decision-making and support ownership customs; and the technical rationality of "let the code decide."
  • "End-to-end innovation goes a step beyond simply reduced transaction costs. It enables parallel processing of a complex task in a way that is not only geographically dispersed but also functionally dispersed. End-to-end architecture takes away the central decision-maker in the sense that no one is telling anyone what to do or what not to do. This is the essence of distributed innovation, not just a division of labor. There are no weak links in this chain because there is, in a real sense, no chain. Innovation is incentivized and emerges at the edges,; it enters the network independently,; and it gets incorporated into more complex systems when and if it improves the performance of the whole."
  • Four organizational principles needed for distributed innovation: "Empower people to experiment." "Enable bits of information to find each other." "Structure information so it can recombine with other pieces of information." "Create a governance system that sustains this process."
  • "The notion of open-sourcing as a strategic organizational decision can be seen as an efficiency choice around distributed innovation, just as outsourcing was an efficiency choice around transaction costs."
  • Hierarchies and networks exist in a dynamic relationship over time; one form may come dominate, or each can coexist in appropriate niches. "Most interesting will be the new forms of organization that emerge to manage the interface between them, and the process by which those boundary spanners influence the internal structure and function of the networks and the hierarchies that they link together." Future turmoil at this interface will be political as well as economic.
  • Open source process most likely to work effectively when potential contributors can judge the viability of the evolving product, have the information they need to make informed bets that contributions will add up to something useful for all, are driven motives beyond simple economic gain and have a relatively long "shadow of the future," learn by doing and gain personally valuable knowledge, share a positive norm about the value of contributing to the process.
Keywords:
sharing economy
open source
peer production
Author(s) / Editor(s):
Published in:
Harvard University Press
Date:
2004
One Paragraph Summary:

The Internet and a decentralized means of social organization around a production goal make possible "distributed innovation" that radically reduces both transaction and coordination costs, making possible the collective creation of public goods. Although open source software production is the most successful example of this process, it is not the only one. Self-interest combines with a norm of sharing a public good that benefits all; learning, reputation capital, and solving a problem one already needs to solve ("scratching an itch") are individual motivating factors. Self-election eliminates the cost of hierarchical management – individuals decide what to work on. Free-riders contribute to positive network effects by increasing the size of the user base, and aggregate infinitesmal contributions into significant efficiency gains by occasionally reporting a rare bug or complaining about a missing feature.

The Second Enclosure Movement and the Construction of the Public Domain

One Sentence Summary:
The “second enclosure movement” attempts to put fences around the intellectual commons of ideas and facts in a manner analogous to the enclosure and transfer of property rights from the public to the private sphere during the first enclosure movement in England that fenced off common areas between the fifteenth and nineteenth centuries. A new way of thinking about the public domain, the intellectual commons, is needed to combat the negative impact of this trend.
Disciplines:
Law
Findings:
  • Limits on intellectual property rights are being eroded. Brandeis’ sense that intellectual property rights are the exception rather than the norm and that ideas and facts must always remain in the public domain is under attack. The commons of facts and ideas is being enclosed.
  • The networked commons of the mind is different from the grassy commons of Old England, “enclosed” between the fifteenth and nineteenth centuries, in that it is generally “non-rival.” The threat of overuse of fields and fisheries is generally not a problem with informational and innovational commons. In fact, one may argue that increased innovation would occur from wider dissemination.
  • The decreasing cost of copying intellectual property does not necessarily lead to reduced income for the creators of information: it also leads to lower costs of production, distribution, and advertising and increases the size of the potential market. “A large, leaky market may actually provide more revenue than a small one over which one’s control is much stronger.”
  • “We rush to enclose ever-larger stretches of the commons of he mind without convincing economic evidence that it will help our processes of innovation and with very good reason to believe it will actually hurt them.”
  • The dysfunctional side of property/monopoly can be seen as a restraint on innovation rather than a problem of price gouging.
  • A new way of speaking about the intellectual commons and the public domain of intellectual works is necessary for its protection in a manner analogous to the creation of the concept of the “environment” as a rallying point to clarify and reshape perceptions of self-interest. Boyle points out that it was only after the creation of discourse around “an environment” was it possible for a coalition to be built around a reframed conception of common interest.
Keywords:
intellectual property
open source
property rights
public goods
Author(s) / Editor(s):
Published in:
Law and Contemporary Problems, Vol. 66:33
Date:
Winter/Spring 2003
One Paragraph Summary:

The “second enclosure movement” attempts to put fences around the intellectual commons of ideas and facts in a manner analogous to the enclosure and transfer of property rights from the public to the private sphere during the first enclosure movement in England that fenced off common areas between the fifteenth and nineteenth centuries. A new way of thinking about the public domain, the intellectual commons, is needed to combat the negative impact of this trend.

One Page Summary:

The “second enclosure movement” attempts to put fences around the intellectual commons of ideas and facts in a manner analogous to the enclosure and transfer of property rights from the public to the private sphere during the first enclosure movement in England that fenced off common areas between the fifteenth and nineteenth centuries. A new way of thinking about the public domain, the intellectual commons, is needed to combat the negative impact of this trend.

Limits on intellectual property rights are being eroded by specious arguments about the need to protect against piracy and to encourage innovation. Historically there was a sense that any grant of intellectual property rights, effectively a state granted monopoly, was to be strictly limited in term. In fact, the erosion of those historical limits through legislation and extensions of intellectual property protections like business method patents, the Digital Millennium Copyright Act, and patents on the human genome can be argued to decrease the possibilities for collaborative creation traditional in domains as varied as science, law, education, and music.

The first enclosure movement can be viewed as a “revolution of the rich against the poor”, it was justified by the incentives it offered for large-scale investment, for the control it offered over exploitation, and for the efficiency of exploitation of resources. It was said to “avoid the tragedies of overuse and underinvestment,” a conclusion that is subject to some debate.

The second enclosure movement is the similar much more recent application of intellectual property law to “the enclosure of the intangible commons of the mind”: things that were formerly thought of as either common property or uncommodifiable are being covered with new, or newly extended, property rights.

Advocates of the second enclosure argue that the extension of property rights is essential to create incentives to invention. Opponents point to the restrictions and bottlenecks on innovation and, in the case of the human genome, the claim that it is the “common heritage of humankind belonging to everyone.”

Dangers:

  • Propertization is a vicious circle. Once something is made private it’s hard to take it back.
  • To enclose the intellectual commons requires throwing away or restricting the characteristics of the Internet that made it so effective a force for innovation.
  • The arguments for enclosure are analytically unsound and often based on the vested interests with financial abilities to sway lawmakers.

The notion of intellectual property has had critics through its history: Jefferson was concerned with the state creation of unbounded monopoly. He felt that intellectual property rights might be necessary, but should not be treated as natural rights and should be strictly limited in term.

The concept of public domain as applied to intellectual property is a relatively recent construct. Copyright is a system designed to feed the public domain providing temporary and narrowly limited rights. The public domain is “a commons that includes those aspects of copyrighted works which copyright does not protect.”

The Internet expanded rapidly because its core protocols, TCP/IP and HTML, are open.

A global network transforms the nature of creativity by introducing new ways of collaborating: examples include the free software and open-source software movement.

The free software and open-source software movements may serve as models for thinking about alternative ways of dealing with intellectual property which encourage collaborative innovation while offering creators the ability to distribute their inventions for financial gain. These movements stand squarely on intellectual property: they build on a living ecology of open code where the price for participation is a commitment to make incremental innovation part of the ecology.

Lessig defines a commons as “a resource that is free. Not necessarily zero cost, but if there is a cost, it is a neutrally imposed, or equally imposed cost.”

The General Public License (GPL) of the open-source software movement encourages continuing improvement by making source code for software and its modifications available for members of the community. Continuous, peer-monitored improvement is encouraged without violating individuals’ rights to distribute products for financial gain. Presumably the best solutions are adopted by the community.

Boyle proposes using the concept of “public domain” for intellectual property, a relatively recent term in legal discourse, as a rallying point for combating the erosion of the intellectual commons in much the manner that the concept of the “environment” was used to create a coalition of disparate self-interests.

Silent Theft: the Private Plunder of our Common Wealth

One Sentence Summary:
Without a concerted effort against it, the trend of privatization and enclosure threatens to sacrifice the environmental, political, cultural, and information commons that communities rely on for their long-term health and prosperity.
Disciplines:
Business
Law
Economics
Political Science
Sociology
Findings:
  • Excessive corporate control over information restricts the potential rewards of collaborative research ventures. New laws concerning the copyrights of digital files that favor privatization and corporate control defy the open decentralized paradigm from which the Internet emerged.
  • The dangers of total enclosure can be avoided if we no longer blame government intervention in all cases. Markets structured through government regulations and nursed with public-sector investment often end up being the most vigorous markets of all in the long-term.
Keywords:
public goods
property rights
privatization
intellectual property
hierarchy
cooperation
capitalism
Author(s) / Editor(s):
Published in:
New York: Routledge
Date:
2004
One Paragraph Summary:

Enclosure limits social investment and environmental protection, encouraging short-term profits for the largest companies. Privatization only delivers a fraction of the benefit that commons provide for the public. The resources at stake include public lands, natural systems, government research, cultural traditions, historical knowledge, and the gift economies that can be found in academia, open-source movements, Internet groups or local communities. Enclosure supports monopolistic control of resources by large firms, working against consumer rights. Economic evaluations of the situation often ignore the sacrifices of enclosure because the time scale is too short or there is a moral impact that defies quantification. The imposition of market values in all spheres of public life threatens the public-minded ethic of gift economies by directing the attention of all parties towards money and property rights. Moves towards enclosure, like allowing firms to buy exclusive rights to portions of genetic codes or a water supply, undermine the intrinsic value of these resources to communities and stifles the competitive diversity that would ensure more efficient use.

Sharing Nicely: On Shareable Goods and the Emergence of Sharing as a Modality of Economic Production

One Sentence Summary:
Benkler defines a class of “shareable goods” whose use and distribution is more efficient under regimes that encourage sharing rather than through traditional markets.
Disciplines:
Law
Economics
Findings:
  • The use of “shareable goods” that systematically have excess capacity relative to the needs of their owners are more efficiently harnessed and allocated through sharing relationships rather than through market mechanisms.
  • The analysis of the economic efficiency and value of shareable (physical) goods has implications for legal and legislative policy in other areas such as intellectual property and wireless communication.
  • Current policy analysis, legal decisions, and legislation, often disregarding and/or ignorant of the economic and social value of shareable goods, has tended to defend existing market-based production and distribution regimes in support of increasingly outmoded centralized, capital intensive, industrial models of distribution (as opposed to production) of cultural media and communication systems. These limiting decisions incorrectly assume that the role of market production is fixed rather than technologically contingent.
  • How shareable goods are treated through legal, regulatory, and legislative policy has potentially crippling or encouraging impact on the architecture of multi-media devices, communication networks, power distribution systems and on the production of cultural goods.
Keywords:
intellectual property
open source
sharing economy
Author(s) / Editor(s):
Published in:
First published in The Yale Law Journal, Vol. 114, pp. 273-358
Date:
2004
One Paragraph Summary:

The class of “shareable goods” can be physical (e.g., excess capacity in an automobile or on a networked personal computer) or non-physical (e.g., intellectual property and wireless communication capabilities.) The characteristics of shareable goods lead Benkler to suggest the societal economic value of mechanisms encouraging sharing rather than exclusion as is traditional in market-based and state-controlled systems. He concludes with a discussion of the policy implications for technological innovation.

One Page Summary:

There is a class of “shareable goods” that systematically have excess capacity relative to the needs of their owners. The use of these goods is more efficiently harnessed and allocated through sharing relationships rather than secondary markets. These rival material resources are beginning to be shared in the production of both rival and non-rival goods. Examples include car-pooling and the pooling of excess processing capacity of personal computers connected to the Internet for decomposed computations in a variety of domains.

Social sharing and exchange among individuals who are strangers or weakly related is an underappreciated modality of economic production that should exist alongside price-based and firm-based market production and state-based production. The sharing of physical goods is analogous to the sharing of labor in peer production (e.g., open source software).

The goods that are amenable to sharing are “lumpy.” They deliver utility in discrete packages rather than continuously. Thus an automobile used in carpooling is purchased with a fixed number of seats; a PC has certain processing power, memory and storage. They have enough capacity to satisfy their owners, but more than is often needed. Shareable goods are also of “medium granularity”: granularity is a measure of the cost relative to the demand for them in and the wealth of a society. A locomotive or passenger plane is large grained virtually everywhere. An automobile or PC is mid-grained in the United States, but large grained in Bangladesh. Thirty years ago, computers were large grained all over the world. These goods are thus are large enough to satisfy the needs of their owners and inexpensive enough that one person can justify putting a unit into service given his ability and willingness to pay for it. They have an overcapacity on a aggregate basis.

The motivations to share are often altruistic, but may also be financial or offer some other non-financial reward (e.g., access to high occupancy vehicle car pool lanes in the case of ad hoc ride sharing systems.)

The provision of services through sharing is more efficient than traditional markets because of negligible transaction costs and the benefits of more direct information exchange: the needs of the end consumers are communicated more directly than in traditional markets.

The analysis of the economic efficiency and value of shareable (physical) goods has implications for legal and legislative policy in other areas such as intellectual property and wireless communication.

Current policy analysis, legal decisions, and legislation often disregarding and/or ignorant of the economic and social value of shareable goods, has tended to defend existing market-based production and distribution in support of increasingly outmoded centralized, capital intensive, industrial models of distribution (as opposed to production) of cultural media. These limiting decisions incorrectly assume that the role of market production is fixed rather than technologically contingent.

How shareable goods are treated through legal, regulatory, and legislative policy has potentially crippling or conversely encouraging impact on the architecture of multi-media devices, communication networks, power distribution systems and on the production of cultural goods.

Governing The Commons: The Evolution of Institutions for Collective Action

One Sentence Summary:
Any group that attempts to manage a common resource (e.g., aquifers, judicial systems, pastures) for optimal sustainable production must solve a set of problems in order to create institutions for collective action; there is some evidence that following a small set of design principles in creating these institutions can overcome these problems.
Disciplines:
Law
History
Economics
Political Science
Sociology
Findings:
  • People are trapped by the Prisoner's Dilemma only if they treat themselves as prisoners by passively accepting the suboptimum strategy the dilemma locks them into, but if they try to work out a contract with the other players, or find the ones most likely to cooperate, or agree on rules for punishing cheaters, or artificially change the incentive ratios - they can create an institution for collective action that benefits them all. This resonates with Peter Kollock's taxonomy of strategies for dealing with social dilemmas - one strategy is to change the rules of the game.
  • Changing the rules of the game to turn zero-sum games into non-zero-sum games may be one way to describe the arc of civilization for the past 8000 years: using symbolic media and social inventions, people have created institutions for collective action since the emergence of agriculture spurred the invention of writing. But for the most part, we've overcome obstacles and built these institutions blindly, without any systematic knowledge about how the game works. Ostrom takes an empirical approach: By examining legal records and other public documents, is it possible to determine whether every population overconsumes and under-provisions all common pool resource? She found that in many different cultures all over the world, some groups would find ways to overcome the obstacles that defeated others - by creating contracts, agreements, incentives, constitutions, signals, media to enable cooperation for mutual benefit.
  • Social dilemmas of multiple dimensions are obstacles on the path to creating institutions for collective action; these dilemmas must be overcome if institutions are to succeed or exist at all. Lack of information about the system can be an obstacle to agreement among the individuals who make up the system.Systemic information about salinization of wells was an obstacle to water-sharing agreements in California; individual water-users knew whether their wells were pumping salt, but none of them had compiled the information to see the overall pattern in the watershed, and no individual was willing to pay the price of gathering it. In this case, the US Geographic Survey had the data, thus overcoming this obstacle. Another obstacle, free-riding, creates the second order social dilemma concerning who will bear the cost of policing the rules once they are agreed upon. So although the overall formula is simple - social dilemmas can be solved through institutions for collective action that are built by overcoming known obstacles - in practice, each group that struggles to build an institution works under the handicap of being largely unaware of knowledge about how such institutions succeed and fail.
  • In comparing the communities, Ostrom found that groups that are able to organize and govern their behavior successfully are marked by the some basic design principles:
    • Group boundaries are clearly defined.
    • Rules governing the use of collective goods are well matched to local needs and conditions.
    • Most individuals affected by these rules can participate in modifying the rules.
    • The rights of community members to devise their own rules is respected by external authorities.
    • A system for monitoring member's behavior exists; the community members themselves undertake this monitoring.
    • A graduated system of sanctions is used.
    • Community members have access to low-cost conflict resolution mechanisms.
    • For CPRs that are parts of larger systems: appropriation, provision, monitoring, enforcement, conflict resolution, and governance activities are organized in multiple layers of nested enterprises.
Keywords:
public goods
prisoners dilemma
norms
cooperation
Author(s) / Editor(s):
Published in:
Cambridge University Press
Date:
1990
One Paragraph Summary:

Civilizations are institutions built on institutions built on institutions for collective action: empires and democracies, science and capitalism are the result of the evolution of institutions for collective action. Until recently, people who have learned to managed common resources have focused on the immediate problems of irrigation or grazing, not on the abstract dynamics of making agreements about solving those problems. One of the key findings of sociologists about successful management of common pool resource systems is that foremost among the necessities for success are good communication among the appropriators of resources and the widespread circulation of accurate knowledge about institutional frameworks, individual compliance behavior (reputation), and the ongoing state of the resource. Groups that learn to solve complex nested collective action dilemmas can harness more resources and create a larger pool of wealth, spread more widely, than groups that fail - in fact, in examples like the aggregation of knowledge through public science, the resource grows best when spread widely. Understanding the underlying design principles for successful collective action institutions can make the difference between success and failure in practice in a very wide range of environments, from forestry to urban transportation systems.

One Page Summary:

Definitions

The commons is a general term for shared resources in which each stakeholder has an equal interest. Studies on the commons include the information commons with issues about public knowledge, the public domain, open science, and the free exchange of ideas -- all issues at the core of a direct democracy.

Common-pool resources (CPRs) are natural or human-made resources where one person's use subtracts from another's use and where it is often necessary, but difficult and costly, to exclude other users outside the group from using the resource.. The majority of the CPR research to date has been in the areas of fisheries, forests, grazing systems, wildlife, water resources, irrigation systems, agriculture, land tenure and use, social organization, theory (social dilemmas, game theory, experimental economics, etc.), and global commons (climate change, air pollution, transboundary disputes, etc.), but CPR's can also include the broadcast spectrum.

Issues

Whenever a group of people depend on a resource that everybody uses but nobody owns, and where one person's use effects another person's ability to use the resource, either the population fails to provide the resource, overconsumes and/or fails to replenish it, or they construct an institution for undertaking and managing collective action. The common pool resource (CPR) can be a fishery, a grazing ground, the Internet, the electromagnetic spectrum, a park, the air, scientific knowledge. The institution can be a body of informal norms that are disseminated by word of mouth, enforced by gossip or religious stricture, and passed from one generation to another, or a body of formal written laws that are enforced by state agencies, or a marketplace that treats the resource as private property, or a mixture of these forms. In the real world of fishing grounds and wireless competition, CPR institutions that succeed are those that survive, and those that fail sometimes cause the resource to disappear (e.g., salmon in the Pacific Northwest).

Elinor Ostrom's founding role in the evolution of an interdiscipline of cooperation studies grew from her challenge to currently accepted wisdom about institutions for collective action, her careful inductive examination of empirical studies of common pool resource management, and her insistence on interdisciplinary analysis. The dynamics she uncovered in her research - seven principles common to most successful, enduring common pool resource arrangements - are the starting point for anyone who wants to know how careful theoretical and experimental work can provide practical guidance for policy.

"The word commons originally denoted pastureland treated as a common resource, where individual herders were free to graze their sheep or cattle. The land can support a limited number of grazing animals. The temptation to graze more than one's share is a rational strategy for an individual herder. But if all succumb to the same temptation, the grass ceases to grow and the value of the pasture to everybody disappears."

In a 1986 lecture, Elinor Ostrom challenged the inexorable inevitability of Hardin's tragedy, noting that the situation described in Garrett Hardin's classic 1968 paper "The Tragedy of the Commons" has "the same underlying structure as the decision facing each prisoner in the so-called Prisoner's dilemma game." She also wrote:

"The Prisoner's Dilemma game has fascinated scholars in many fields. The paradox that individually rational strategies lead to collectively irrational outcomes seems to challenge a fundamental faith that rational human beings can achieve rational results. In the introduction to a recently published book, Paradoxes of Rationality and Cooperation, Richmond Campbell explains the "deep attraction" of the dilemma".

In her 1986 lecture, Ostrom emphasized the connection between the tragedy of the commons and the Prisoner's Dilemma game, but had the scientific curiosity to inquire whether tragically locked-in Prisoner's Dilemma strategies actually constrained human choice in all cases where humans have documented their use of common pool resources - she shrewdly understand that the cases in which people overcame the barriers to collective action are as important as the cases in which they fail:

"Scholars and government officials presume that all participants in situations with the structure of a PD game are necessarily trapped in the structure of the situation; as prisoners are trapped in their cells, participants are themselves trapped in their own mental apparatus. I shall argue that the structure is conceptually and methodologically necessary for analysis, but not an empirical necessity. The inability of participants to change the structure may be an empirical reality in some situations. It is not an empirical reality in many situations, however."

Ostrom argued from well-documented cases of informal institutions that had evolved into formal if localized arrangements, sometimes lasting for centuries, that groups could evolve effective institutions without externally coercive authority - if they could solve the "common set of problems." The design principles that Ostrom extracted from cases of successful CPR management turned out to be missing from most of the cases of failed CPR management she investigated - evidence that these design principles are clues to solutions to the problems preventing collective action in many instances. Ostrom argued forcefully that neither direct intervention by the state nor total privatization are necessary for people to evolve successful institutions - although state-provided courts lower the costs of creating the institutions, and the market value of well-managed CPRs provides strong incentive to create, agree, and maintain such arrangements.

Conclusions

Ostrom claims that "all efforts to organize collective action, whether by an external ruler, an entrepreneur, or a set of principals who wish to gain collective benefits, must address a common set of problems." These problems are "coping with free-riding, solving commitment problems, arranging for the supply of new institutions, and monitoring individual compliance with sets of rules." Ostrom found that groups that are able to organize and govern their behavior successfully are marked by the following design principles:

  1. Group boundaries are clearly defined.
  2. Rules governing the use of collective goods are well matched to local needs and conditions.
  3. Most individuals affected by these rules can participate in modifying the rules.
  4. The rights of community members to devise their own rules is respected by external authorities.
  5. A system for monitoring member's behavior exists; the community members themselves undertake this monitoring.
  6. A graduated system of sanctions is used.
  7. Community members have access to low-cost conflict resolution mechanisms.
  8. For CPRs that are parts of larger systems: appropriation, provision, monitoring, enforcement, conflict resolution, and governance activities are organized in multiple layers of nested enterprises.

From Consumers to Users: Shifting the Deeper Structures of Regulation Towards Sustainable Commons and User Access

One Sentence Summary:
In this paper, Benkler demonstrates that regulatory policy in the digitally networked environment is being used to replicate the current mass media structure in which individuals are passive consumers and argues that regulatory policy should develop and sustain an information commons for the consumption, production and exchange of information by active users.
Disciplines:
Law
Technology
Information
Findings:
  • Information and communication regulatory policy should be focused on ensuring a stable system that supports active "peer" users who produce and consume information in the digitally networked environment as opposed to the current mass media system in which a few commercial producers deliver content to a large number of passive consumers. Benkler argues that regulatory policy should develop and sustain an information commons (for the consumption, production and exchange of information by users) and that provisions be designed for the access of information that is not or cannot be held in common.
  • A user is an individual who consumes information but also reworks information and sends it to others (or produces new information). The unregulated Internet of the 1990s made it possible for peer users to emerge. This is in contrast to a passive consumer who consumes but does not produce or exchange information.
  • People want to be users, as evidenced by the Internet and the fact that people using telephones have spent more than on "newspapers, magazines, broadcast cable, and movies combined" in order to participate in communication.
  • For the past half century, our information and communication structure has been one of mass media - a small number of professional producers create content for the widest possible set of passive consumers. This has resulted in today's powerful mass media structure. Attempts are ongoing to replicate the same structure in the digitally networked environment. Things will continue on this path so long as regulatory policy is one that seeks to provide better service to consumers as opposed to one that supports and evolves peer use. That is, the goal of regulatory policy must be seen as enabling use and that consumption, production, and exchange of content is the purview of users.
  • Technologically today, because of the digitally networked environment and through appropriate regulatory policy, it is possible to develop a system in which individuals are free to participate in the consumption, production, and exchange of information - an information commons. However, such a system is not guaranteed and appropriate regulatory choices must be made at all levels (physical layer, logical layer, and content layer) to ensure a commons.
  • The Supreme Court's view of the First Amendment continues to be that it provides for "robust debate, diversity of viewpoints, and individual expressive freedom" as opposed to the view that it provides a technical rule against regulation as regulation. At the same time, mass media has become technically, economically, and legally entrenched and government regulation seeks to counteract the potentially ill-effects on the intent of the First Amendment. The reality is that mass media provides very few individuals or organizations with access to communication pathways, and hence without regulation and maybe in spite of it, it is possible for this reality to inhibit the intent of the First Amendment.
  • The goals of current communications regulation are to uphold the intent of the first amendment and, as a technology, the digitally networked environment provides a better means with which to actually realize these goals. However, regulation would still be required to ensure that we don't, through regulation, replicate the current mass media structure.
  • Benkler provides legal and regulatory examples of the reproduction of the mass media producer-consumer model at the content, logical, and physical layers of the digitally networked environment. At the content layer, intellectual property rights are used to deny use that provides public discourse. At the logical layer, owners of the logical layer are allowed to design that layer to protect the use of their content even for uses that are privileged by law. At the physical layer, the FCC has gone in two opposing directions by both created a commons of digital spectrum and perpetuated the current broadcast system with the allocation of digital spectrum.
  • In cable broadband, providers cite technical reasons for creating a system that provides significantly larger downstream capacity than upstream capacity and then prohibit customers from moving from consumers to users by hosting servers that serve up content.
Keywords:
technology
sharing economy
public goods
networks
intellectual property
communication
Author(s) / Editor(s):
Published in:
Federal Communications Law Journal Vol. 52 pp. 561-579
Date:
April 4, 2000
One Paragraph Summary:

Currently, regulatory policy in the digitally networked environment is being used to replicate the current mass media structure in which individuals are passive consumers obtaining information and content from a few commercial producers. But people want to be users as is evidenced by the Internet and the fact that people using telephones have spent more than on "newspapers, magazines, broadcast cable, and movies combined "in order to participate in peer communication. Today, technologically through the digitally networked environment and through appropriate regulatory policy, it is possible to develop a system in which individuals are free to participate in the consumption, production, and exchange of information - an information commons. However, such a system is not guaranteed and appropriate regulatory choices must be made at all levels (physical layer, logical layer, and content layer) to ensure a commons that supports active use as opposed to passive consumption.

One Page Summary:

Currently, regulatory policy in the digitally networked environment is being used to replicate the current mass media structure in which individuals are passive consumers obtaining information and content from a few commercial producers. In this paper, Benkler provides legal, regulatory, and technological examples of how the mass media producer-consumer model is being reproduced at the content, logical, and physical layers of the digitally networked environment. At the content layer, intellectual property rights are used to legally deny uses that purely provide for public discourse. At the logical layer, owners of the logical layer are allowed to design that layer to protect the use of their content even for uses that are privileged by law. At the physical layer, the FCC has gone in two opposing directions by both created a commons of digital spectrum and perpetuated the current broadcast system with the allocation of digital spectrum. And in cable broadband, providers cite "technical reasons" for creating a system that provides significantly larger downstream capacity than upstream capacity and that technically prohibits customers from becoming users by hosting servers that serve up content in both cases perpetuating the mass media producer-consumer model.

But people want to be users as is evidenced by the Internet and the fact that people using telephones have spent more than on "newspapers, magazines, broadcast cable, and movies combined" in order to participate in communication. Users consume information but also rework information and send it to others (or produce new information). The Supreme Court's view of the First Amendment has repeatedly upheld the notion of users in that it provides for "robust debate, diversity of viewpoints, and individual expressive freedom" as opposed to the view that it provides a technical rule against regulation as regulation. At the same time, mass media has become technically, economically, and legally entrenched and government regulation seeks to counteract the potentially ill-effects on the intent of the First Amendment. The reality is that mass media provides very few individuals or organizations with access to communication pathways, and hence without regulation and maybe in spite of it, it is possible for this reality to inhibit the intent of the First Amendment.

Benkler calls for regulatory policy to move away from providing better service to consumers and towards enabling use and that consumption, production, and exchange of content is the purview of users - a move from the mass media producer-consumer model to an information commons. Today, technologically through the digitally networked environment and through appropriate regulatory policy, it is possible to develop a system in which individuals are free to participate in the consumption, production, and exchange of information - an information commons. Such a system would provide the intent of the First Amendment as regulatory policy today seeks to provide in spite of the realities of the mass media producer consumer model. However, such a system is not guaranteed and is not without regulation and therefore appropriate regulatory choices must be made at all levels (physical layer, logical layer, and content layer) to ensure a commons.

Coase's Penguin, or, Linux and The Nature of the Firm

One Sentence Summary:
Commons based peer production (e.g., free software) has emerged in the pervasively networked digital information economy as a third method of production which for some projects, has productivity gains, in the form of information and allocation gains, over market and firm-based production.
Disciplines:
Law
Economics
Findings:
  • The emerging pervasively networked information economy has four characteristics that have enabled the emergence of peer production. These are (1) information is non-rival and "the social cost of using existing information as input to new information production is zero", (2) the "decline in the capital cost of information production", (3) information production relies on human talent and creativity which is highly variable, (4) the "dramatic decline in communication costs".
  • Benkler hypothesizes, in short, that peer-based cooperation scales. More specifically that "rich information exchange among large sets of agents free to communicate and use existing information resources cheaply will create sufficiently substantial information gains". And that peer production has "potential allocation gains enabled by the differences in how peer production, firms, and markets reduce uncertainty" of production outcome. And finally that these information gains together with allocation gains "overcome the added information exchange costs necessary to overcome the absence of pricing and managerial direction, and the added coordination costs created by the lack of property and contract as institutional bases for structuring coordination".
  • From (2) above he concludes that "where the physical capital costs of information production are low, and where existing information resources are freely or cheaply available, the low cost of cost of communication of very large sets of agents allows agents to collect information through extensive communication and feedback instead of by using information compression mechanisms like prices or managerial instructions." This will result in efficient information production and is a basis to argue in favor of common or freely available information over the current system that favors property.
  • Benkler claims that human intellectual effort is highly variable. As a result, "human creativity is very difficult to standardize and specify in the contracts and necessary for either market-cleared or hierarchically organized production." That is, there is an information loss. Some companies try to compensate for this with incentive compensation and other methods however, "it is unclear how well they can overcome the core difficulty."
  • "Peer production relies on making an unbounded set of resources available to an unbounded set of agents." Whereas market and firm based production rely on bounded sets of agents and resources secured through property and contract. "The permeability of the boundaries of these sets is limited by the cost of making decisions in a firm." This, coupled with the variability of human talent, leads to allocation gains for peer production over the other modes of production.
  • Benkler notices that not all projects are suited for peer production, including ones that don't require highly variable talent or that cannot be adequately partitioned.
  • This is all well and good, but it doesn't explain how peer production actually works or more importantly how to design a successful peer production project. There are obvious questions about (1) potential substantial duplication of effort placing a drag on production, (2) motivation and threats to motivation, and (3) the integration of contributions. For (1), redundancy provides a better product and a successful project may simply be taking production time from unproductive activities (e.g., watching TV) and not result in an overall loss of productivity. For (2) Benkler notes that "given a sufficiently large number of contribution, direct monetary incentives necessary to bring about contributions are trivial" and that an important part of a successful project is its ability to be decomposed into small contributions. In addition, there are two forms of demotivational activities: failure to integrate a contribution, and taking over a project or portion of a project, both of which a successful project must design to avoid. And finally for (3), a method for successful integration and quality control is critical for any successful project.
Keywords:
property rights
peer production
Author(s) / Editor(s):
Published in:
forthcoming 112 Yale L. J. (Winter 2002-03) v.04.3
Date:
August 2002
One Paragraph Summary:

The traditional framework of the organization of economic production includes two modes of production: individuals order their productive activities either under the direction of managers at firms, or as individuals in markets following price signals. Free Software is one example of a broader social-economic phenomenon that Benkler calls 'commons-based peer production', a new, third mode of production. Because of the highly variable nature of human expertise, and given a pervasively networked information economy, commons-based peer production has advantages over the two traditional forms of organization in both information and allocation gains. Motivation and organization are different in peer production, Benkler concludes that (1) "Given a sufficiently large number of contributions, direct monetary incentives necessary to bring about contributions are trivial." and (2) "Peer production is limited not by the total cost or complexity of a project, but by its modularity, granularity, and the cost of integration."

One Page Summary:

The traditional framework of the organization of economic production includes two modes of production: individuals order their productive activities either under the direction of managers at firms, or as individuals in markets following price signals. Free Software is one example of a broader social-economic phenomenon that Benkler calls 'commons-based peer production', a new, third mode of production in digitally networked environments. In order to explain the emergence of this third mode of production Benkler augments the traditional production framework. Because of the highly variable nature of human expertise, and given a pervasively networked information economy, commons-based peer production has advantages over the two traditional forms of organization. The paper concludes with a discussion of the problems of motivation, loss of motivation, and integration in peer production enterprises. Benkler concludes that (1) "Given a sufficiently large number of contributions, direct monetary incentives necessary to bring about contributions are trivial." and (2) "Peer production is limited not by the total cost or complexity of a project, but by its modularity, granularity, and the cost of integration."

The paper concludes with a discussion of the problems of collective action and how they are solved in the absence of property and the presence of high transaction costs of monetary compensation. Relevant factors include the fact that the resource being produced (information) is non-rival, that problems are divisible into a fine level of granularity, the ability to provide integration (quality control and handling of contributions) in a socially acceptable manner, that the pervasively networked information economy provides access to a large number of potential contributors, and the willingness of contributors to accept non-monetary rewards.

Benkler posits that understanding peer production in the same framework as the mainstream economic theory of organizations could explain the emergence of commons-based peer production. The mainstream economic theory of organizations says that individuals organize into firms whenever the cost of achieving an outcome is greater using a price system. Peer production emerge whenever the cost of peer-based production is lower than either market-based or firm-based production. Property rights emerge whenever the value of a resource is such that its utilization through a property-based appropriation offsets the cost of implementing and enforcing the property rights regime. Commons emerge when the cost of implementing a property regime is higher than the opportunity cost of the property. Market and firm based production can be divided into property based production and commons-based production. Peer-based production fits well into the framework with plenty of examples of both property based production (e.g., Xerox's Eureka) and commons-based peer production (e.g., free software, academic science, Wikipedia).

The emergence of peer production is tied to a pervasively networked information economy. Commons-based peer production has systematic advantages over market and firm based production when (1) the object of production is information or culture, and (2) the physical capital necessary for production is widely distributed. Both of the advantages of peer production are a function of the variability of human capital. First, commons-based peer production has an advantage of having a lowest cost of determining who is the best person for a given task (Benkler calls this 'information opportunity cost'). Second, it has an advantage of allocation efficiency where large groups of potential contributors interact with large groups of resources in the search for new tasks. That is, the practice of firms -- and to a lesser extent markets -- of securing access to limited sets of contributors and resources through contracts and property entails a systematic loss of productivity.

Benkler addresses the problems of motivation, loss of motivation, and integration in peer production enterprises. Benkler concludes the following:

  • "Given a sufficiently large number of contributions, direct monetary incentives necessary to bring about contributions are trivial."
  • "Peer production is limited not by the total cost or complexity of a project, but by its modularity, granularity, and the cost of integration."

Two kinds of actions represent threats to motivation (1) (the most important) unilateral appropriation by an individual or group of the project and (2) some behavior affecting the intrinsic value of participation for contributors (e.g., failure to integrate a contribution). Free-riding is a common demotivating action in commons. Since information is non-rival, free-riding is a non-issue so long as the pool of contributors is sufficiently large and the act of free-riding does not undermine production. In this sense, 'Absence of exclusion' is the organizing feature of commons-based peer production. Finally, integration requires (1) a quality control or integrity assurance mechanism, and (2) a method for combining individual contributions into the whole.

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